WorkflowDesignerMessageFilter.OnKeyDown(KeyEventArgs) 方法
定义
重要
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在按下某个键时发生。
protected:
virtual bool OnKeyDown(System::Windows::Forms::KeyEventArgs ^ eventArgs);
protected virtual bool OnKeyDown (System.Windows.Forms.KeyEventArgs eventArgs);
abstract member OnKeyDown : System.Windows.Forms.KeyEventArgs -> bool
override this.OnKeyDown : System.Windows.Forms.KeyEventArgs -> bool
Protected Overridable Function OnKeyDown (eventArgs As KeyEventArgs) As Boolean
参数
- eventArgs
- KeyEventArgs
一个 KeyEventArgs,包含有关事件的信息。
返回
如果消息已处理,则为 true
;否则为 false
。
示例
下面的代码示例演示如何重写 OnKeyDown 方法,以便自定义从工作流设计图面中移除活动的方式。
此代码示例摘自 DesignerShell.cs 文件中的基本设计器宿主 SDK 示例。 有关详细信息,请参阅 Basic Designer Hosting。
protected override bool OnKeyDown(KeyEventArgs eventArgs)
{
if (eventArgs.KeyCode == Keys.Delete)
{
ISelectionService selectionService = (ISelectionService)serviceProvider.GetService(typeof(ISelectionService));
if (selectionService != null && selectionService.PrimarySelection is CodeActivity)
{
CodeActivity codeActivityComponent = (CodeActivity)selectionService.PrimarySelection;
CompositeActivity parentActivity = codeActivityComponent.Parent;
if (parentActivity != null)
{
parentActivity.Activities.Remove(codeActivityComponent);
this.ParentView.Update();
}
loader.RemoveActivityFromDesigner(codeActivityComponent);
}
}
return true;
}
Protected Overrides Function OnKeyDown(ByVal eventArgs As KeyEventArgs) As Boolean
If eventArgs.KeyCode = Keys.Delete Then
Dim selectionService As ISelectionService = CType(serviceProvider.GetService(GetType(ISelectionService)), ISelectionService)
If selectionService IsNot Nothing AndAlso TypeOf selectionService.PrimarySelection Is CodeActivity Then
Dim codeActivityComponent As CodeActivity = CType(selectionService.PrimarySelection, CodeActivity)
Dim parentActivity As CompositeActivity = codeActivityComponent.Parent
If parentActivity IsNot Nothing Then
parentActivity.Activities.Remove(codeActivityComponent)
Me.ParentView.Update()
End If
loader.RemoveActivityFromDesigner(codeActivityComponent)
End If
End If
Return True
End Function
注解
在特定对象具有焦点的情况下按下某个键时发生 OnKeyDown。
适用于
另请参阅
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