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MessageQueuePermissionAttribute.CreatePermission メソッド

定義

属性の PermissionAccessCategoryLabelMachineNamePath の各プロパティを通じて設定される、要求されているアクセス レベル、カテゴリ、ラベル、コンピューター名、パスに基づいてアクセス許可を作成します。

public:
 override System::Security::IPermission ^ CreatePermission();
public override System.Security.IPermission CreatePermission ();
override this.CreatePermission : unit -> System.Security.IPermission
Public Overrides Function CreatePermission () As IPermission

戻り値

作成されたアクセス許可を表す IPermission

CreatePermission を呼び出すコード例を次に示します。


// Connect to a queue on the local computer.
MessageQueue^ queue = gcnew MessageQueue(".\\exampleQueue");

// Create a new instance of MessageQueuePermissionAttribute.
MessageQueuePermissionAttribute^ attribute =
    gcnew MessageQueuePermissionAttribute(
    System::Security::Permissions::SecurityAction::Assert);

// Set the attribute's Path property value, based on the queue's Path
// property value.
attribute->Path = queue->Path;

// Get an IPermission interface by calling the attribute's
// CreatePermission() method.
System::Security::IPermission^ permission = attribute->CreatePermission();

queue->Close();

// Connect to a queue on the local computer.
MessageQueue queue = new MessageQueue(".\\exampleQueue");

// Create a new instance of MessageQueuePermissionAttribute.
MessageQueuePermissionAttribute attribute =
    new MessageQueuePermissionAttribute(
    System.Security.Permissions.SecurityAction.Assert);

// Set the attribute's Path property value, based on the queue's Path
// property value.
attribute.Path = queue.Path;

// Get an IPermission interface by calling the attribute's
// CreatePermission() method.
System.Security.IPermission permission = attribute.CreatePermission();

適用対象