Directory.Exists(String) Méthode

Définition

Détermine si le chemin d'accès donné référence un répertoire existant sur disque.

public:
 static bool Exists(System::String ^ path);
public static bool Exists (string path);
public static bool Exists (string? path);
static member Exists : string -> bool
Public Shared Function Exists (path As String) As Boolean

Paramètres

path
String

Chemin d’accès à tester.

Retours

true si path référence un répertoire existant ; false si le répertoire n’existe pas ou si une erreur se produit quand vous essayez de déterminer si le répertoire spécifié existe.

Exemples

L’exemple suivant prend un tableau de noms de fichiers ou de répertoires sur la ligne de commande, détermine de quel type de nom il s’agit et le traite de manière appropriée.

// For File::Exists, Directory::Exists
using namespace System;
using namespace System::IO;
using namespace System::Collections;

// Insert logic for processing found files here.
void ProcessFile( String^ path )
{
   Console::WriteLine( "Processed file '{0}'.", path );
}


// Process all files in the directory passed in, recurse on any directories 
// that are found, and process the files they contain.
void ProcessDirectory( String^ targetDirectory )
{
   
   // Process the list of files found in the directory.
   array<String^>^fileEntries = Directory::GetFiles( targetDirectory );
   IEnumerator^ files = fileEntries->GetEnumerator();
   while ( files->MoveNext() )
   {
      String^ fileName = safe_cast<String^>(files->Current);
      ProcessFile( fileName );
   }

   
   // Recurse into subdirectories of this directory.
   array<String^>^subdirectoryEntries = Directory::GetDirectories( targetDirectory );
   IEnumerator^ dirs = subdirectoryEntries->GetEnumerator();
   while ( dirs->MoveNext() )
   {
      String^ subdirectory = safe_cast<String^>(dirs->Current);
      ProcessDirectory( subdirectory );
   }
}

int main( int argc, char *argv[] )
{
   for ( int i = 1; i < argc; i++ )
   {
      String^ path = gcnew String(argv[ i ]);
      if ( File::Exists( path ) )
      {
         
         // This path is a file
         ProcessFile( path );
      }
      else
      if ( Directory::Exists( path ) )
      {
         
         // This path is a directory
         ProcessDirectory( path );
      }
      else
      {
         Console::WriteLine( "{0} is not a valid file or directory.", path );
      }

   }
}
// For File.Exists, Directory.Exists
using System;
using System.IO;
using System.Collections;

public class RecursiveFileProcessor
{
    public static void Main(string[] args)
    {
        foreach(string path in args)
        {
            if(File.Exists(path))
            {
                // This path is a file
                ProcessFile(path);
            }
            else if(Directory.Exists(path))
            {
                // This path is a directory
                ProcessDirectory(path);
            }
            else
            {
                Console.WriteLine("{0} is not a valid file or directory.", path);
            }
        }
    }

    // Process all files in the directory passed in, recurse on any directories
    // that are found, and process the files they contain.
    public static void ProcessDirectory(string targetDirectory)
    {
        // Process the list of files found in the directory.
        string [] fileEntries = Directory.GetFiles(targetDirectory);
        foreach(string fileName in fileEntries)
            ProcessFile(fileName);

        // Recurse into subdirectories of this directory.
        string [] subdirectoryEntries = Directory.GetDirectories(targetDirectory);
        foreach(string subdirectory in subdirectoryEntries)
            ProcessDirectory(subdirectory);
    }

    // Insert logic for processing found files here.
    public static void ProcessFile(string path)
    {
        Console.WriteLine("Processed file '{0}'.", path);	
    }
}
module RecursiveFileProcessor

open System.IO

// Insert logic for processing found files here.
let processFile path =
    printfn $"Processed file '%s{path}'."

// Process all files in the directory passed in, recurse on any directories
// that are found, and process the files they contain.
let rec processDirectory targetDirectory =
    // Process the list of files found in the directory.
    let fileEntries = Directory.GetFiles targetDirectory
    for fileName in fileEntries do
        processFile fileName

    // Recurse into subdirectories of this directory.
    let subdirectoryEntries = Directory.GetDirectories targetDirectory
    for subdirectory in subdirectoryEntries do
        processDirectory subdirectory

[<EntryPoint>]
let main args =
    for path in args do
        if File.Exists path then
            // This path is a file
            processFile path
        elif Directory.Exists path then
            // This path is a directory
            processDirectory path
        else
            printfn $"{path} is not a valid file or directory."
    0
' For File.Exists, Directory.Exists 

Imports System.IO
Imports System.Collections

Public Class RecursiveFileProcessor

    Public Overloads Shared Sub Main(ByVal args() As String)
        Dim path As String
        For Each path In args
            If File.Exists(path) Then
                ' This path is a file.
                ProcessFile(path)
            Else
                If Directory.Exists(path) Then
                    ' This path is a directory.
                    ProcessDirectory(path)
                Else
                    Console.WriteLine("{0} is not a valid file or directory.", path)
                End If
            End If
        Next path
    End Sub


    ' Process all files in the directory passed in, recurse on any directories 
    ' that are found, and process the files they contain.
    Public Shared Sub ProcessDirectory(ByVal targetDirectory As String)
        Dim fileEntries As String() = Directory.GetFiles(targetDirectory)
        ' Process the list of files found in the directory.
        Dim fileName As String
        For Each fileName In fileEntries
            ProcessFile(fileName)

        Next fileName
        Dim subdirectoryEntries As String() = Directory.GetDirectories(targetDirectory)
        ' Recurse into subdirectories of this directory.
        Dim subdirectory As String
        For Each subdirectory In subdirectoryEntries
            ProcessDirectory(subdirectory)
        Next subdirectory

    End Sub

    ' Insert logic for processing found files here.
    Public Shared Sub ProcessFile(ByVal path As String)
        Console.WriteLine("Processed file '{0}'.", path)
    End Sub
End Class

Remarques

Le path paramètre est autorisé à spécifier des informations relatives ou absolues sur le chemin d’accès. Les informations relatives au chemin d’accès sont interprétées comme relatives au répertoire de travail actuel.

Les espaces de fin sont supprimés de la fin du paramètre avant de path vérifier si le répertoire existe.

Le respect de la casse du path paramètre correspond à celui du système de fichiers sur lequel le code s’exécute. Par exemple, il ne respecte pas la casse sur NTFS (le système de fichiers Windows par défaut) et respecte la casse sur les systèmes de fichiers Linux.

Si vous ne disposez pas au minimum d’une autorisation en lecture seule sur le répertoire, la Exists méthode retourne false.

La Exists méthode retourne false si une erreur se produit lors de la tentative de déterminer si le fichier spécifié existe. Cela peut se produire dans des situations qui déclenchent des exceptions telles que le passage d’un nom de fichier avec des caractères non valides ou trop nombreux, un disque défaillant ou manquant, ou si l’appelant n’a pas l’autorisation de lire le fichier.

S’applique à

Voir aussi