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Stroke.Draw Method

Definition

Renders the Stroke object based upon a DrawingContext.

Overloads

Draw(DrawingContext)

Renders the Stroke object based upon the specified DrawingContext.

Draw(DrawingContext, DrawingAttributes)

Renders the Stroke object based upon the specified DrawingContext and DrawingAttributes.

Draw(DrawingContext)

Renders the Stroke object based upon the specified DrawingContext.

public:
 void Draw(System::Windows::Media::DrawingContext ^ context);
public void Draw (System.Windows.Media.DrawingContext context);
member this.Draw : System.Windows.Media.DrawingContext -> unit
Public Sub Draw (context As DrawingContext)

Parameters

context
DrawingContext

The DrawingContext object onto which the stroke will be rendered.

Examples

The following example demonstrates how to draw a Stroke object by using a DrawingContext.

protected DrawingVisual DrawDCOnly(Stroke myStroke)
{
    // Create new Visual context to draw on
    DrawingVisual myVisual = new DrawingVisual();
    DrawingContext myContext = myVisual.RenderOpen();

    // myMatrix is scaled by:
    // myMatrix.Scale(0.5, 0.5)
    myStroke.Transform(myMatrix, false);

    // Draw the stroke on the Visual context using DrawingContext
    myStroke.Draw(myContext);

    // Close the context
    myContext.Close();

    return myVisual;
}
Function DrawDCOnly(ByVal myStroke As Stroke) As DrawingVisual

    ' Create new Visual context to draw on
    Dim myVisual As DrawingVisual = New DrawingVisual()
    Dim myContext As DrawingContext = myVisual.RenderOpen()

    ' myMatrix is scaled by:
    ' myMatrix.Scale(0.5, 0.5)
    myStroke.Transform(myMatrix, False)

    ' Draw the stroke on the Visual context using DrawingContext
    myStroke.Draw(myContext)

    ' Close the context
    myContext.Close()

    Return myVisual

End Function

Applies to

Draw(DrawingContext, DrawingAttributes)

Renders the Stroke object based upon the specified DrawingContext and DrawingAttributes.

public:
 void Draw(System::Windows::Media::DrawingContext ^ drawingContext, System::Windows::Ink::DrawingAttributes ^ drawingAttributes);
public void Draw (System.Windows.Media.DrawingContext drawingContext, System.Windows.Ink.DrawingAttributes drawingAttributes);
member this.Draw : System.Windows.Media.DrawingContext * System.Windows.Ink.DrawingAttributes -> unit
Public Sub Draw (drawingContext As DrawingContext, drawingAttributes As DrawingAttributes)

Parameters

drawingContext
DrawingContext

The DrawingContext object onto which the stroke will be rendered.

drawingAttributes
DrawingAttributes

The DrawingAttributes object defining the attributes of the stroke that is drawn.

Examples

The following example demonstrates how to draw a Stroke object by using a DrawingContext and DrawingAttributes.

protected DrawingVisual DrawDCandDA(Stroke myStroke)
{
    // Create new Visual context to draw on
    DrawingVisual myVisual = new DrawingVisual();
    DrawingContext myContext = myVisual.RenderOpen();

    // Draw stroke using DrawingContext and DrawingAttributes
    // (to make the stroke magenta)
    DrawingAttributes myDAs = new DrawingAttributes();
    myDAs.Color = Colors.Magenta;

    myStroke.Draw(myContext, myDAs);

    // Close the context
    myContext.Close();

    return myVisual;
}
Function DrawDCandDA(ByVal myStroke As Stroke) As DrawingVisual

    ' Create new Visual context to draw on
    Dim myVisual As DrawingVisual = New DrawingVisual()
    Dim myContext As DrawingContext = myVisual.RenderOpen()

    ' Draw stroke using DrawingContext and DrawingAttributes
    ' (to make the stroke magenta)
    Dim myDAs As DrawingAttributes = New DrawingAttributes()
    myDAs.Color = Colors.Magenta

    myStroke.Draw(myContext, myDAs)

    ' Close the context
    myContext.Close()

    Return myVisual

End Function

Applies to