ShaderConstantInformation Structure (Microsoft.DirectX.Direct3D)

Contains shader constant information.

Definition

Visual Basic Public Structure ShaderConstantInformation
C# public struct ShaderConstantInformation 
C++ public value class ShaderConstantInformation sealed 
JScript In JScript, you can use structures, but you cannot define your own.

Members Table

The following table lists the members exposed by the object.

Methods

Method Description
ShaderConstantInformation Initializes a new instance of the ShaderConstantInformation class.
ToString Obtains a string representation of the current instance.

Properties

Property Description
DefaultValue Retrieves or sets the offset, in bytes, to the string that contains the default value of the shader constant.
Name Retrieves or sets the offset, in bytes, to the name of the shader constant.
RegisterCount Retrieves or sets the number of registers.
RegisterIndex Retrieves or sets the register index.
RegisterSet Retrieves or sets a value from the RegisterSet enumeration that specifies the shader register data type.
TypeInformation Retrieves or sets the offset, in bytes, to the type information of a shader constant.

Structure Information

Namespace Microsoft.DirectX.Direct3D
Assembly Microsoft.DirectX.Direct3DX (microsoft.directx.direct3dx.dll)
Strong Name Microsoft.DirectX.Direct3DX,  Version=1.0.900.0,  Culture=neutral,  PublicKeyToken=d3231b57b74a1492