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ShaderConstantInformation.Name Property (Microsoft.DirectX.Direct3D)

Retrieves or sets the offset, in bytes, to the name of the shader constant.

Definition

Visual Basic Public Property Name As Integer
C# public int Name { get; set; }
C++ public:
property int Name {
        int get();
        void set(int value);
}
JScript public function get Name() : int
public function set Name(int);

Property Value

System.Int32
Integer that represents the shader constant name offset.

This property is read/write.