ShaderConstantInformation.Name Property (Microsoft.DirectX.Direct3D)
Retrieves or sets the offset, in bytes, to the name of the shader constant.
Definition
Visual Basic Public Property Name As Integer C# public int Name { get; set; } C++ public:
property int Name {
int get();
void set(int value);
}JScript public function get Name() : int
public function set Name(int);
Property Value
System.Int32
Integer that represents the shader constant name offset.This property is read/write.