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GXBeginDraw

The GXBeginDraw function prepares the display for writing.

Syntax

GXDLL_API void * GXBeginDraw ();

Parameters

None.

Return Values

Pointer to start of display memory; NULL if the display cannot be locked.

Requirements

Pocket PC: Windows Mobile 2000 and later
OS Versions: Windows CE 3.0 and later
Header: gx.h
Library: gx.lib

See Also

GAPI Functions

GXEndDraw

Windows Mobile Game Programming

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