GXBeginDraw
The GXBeginDraw function prepares the display for writing.
Syntax
GXDLL_API void * GXBeginDraw ();
Parameters
None.
Return Values
Pointer to start of display memory; NULL if the display cannot be locked.
Requirements
Pocket PC: Windows Mobile 2000 and later
OS Versions: Windows CE 3.0 and later
Header: gx.h
Library: gx.lib
See Also
Windows Mobile Game Programming
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