PresentParameters Properties
Include Protected Members
Include Inherited Members
Include .NET Framework Members
Include .NET Compact Framework Members
Include XNA Framework Members
[This documentation is for preview only, and is subject to change in later releases. Blank topics are included as placeholders.]
The PresentParameters type exposes the following members.
Properties
Name | Description | |
---|---|---|
AutoDepthStencilFormat | Retrieves or sets the DepthFormat of the depth stencil surface the device creates. | |
BackBufferCount | Retrieves or sets the number of back buffers. | |
BackBufferFormat | Retrieves or sets the format of the back buffer. | |
BackBufferHeight | Retrieves or sets the height of a swap chain's back buffers, in pixels. | |
BackBufferWidth | Retrieves or sets the width of a swap chain's back buffers, in pixels. | |
EnableAutoDepthStencil | Indicates whether or not Direct3D manages depth buffers for an application. | |
FullScreenPresentationInterval | Retrieves or sets the maximum rate at which the swap chain's back buffers can be presented. | |
MultiSample | Retrieves or sets the levels of full-scene multisampling that the device can apply. | |
PresentFlag | Retrieves or sets the present flag. | |
SwapEffect | Retrieves or sets the swap effect. | |
Windowed | Indicates whether or not an application is running in a windowed mode. |
Top