PresentParameters.SwapEffect Property

[This documentation is for preview only, and is subject to change in later releases. Blank topics are included as placeholders.]

Retrieves or sets the swap effect.

Namespace:  Microsoft.WindowsMobile.DirectX.Direct3D
Assembly:  Microsoft.WindowsMobile.DirectX (in Microsoft.WindowsMobile.DirectX.dll)

Syntax

'Declaration
Public Property SwapEffect As SwapEffect
    Get
    Set
'Usage
Dim instance As PresentParameters
Dim value As SwapEffect

value = instance.SwapEffect

instance.SwapEffect = value
public SwapEffect SwapEffect { get; set; }
public:
property SwapEffect SwapEffect {
    SwapEffect get ();
    void set (SwapEffect value);
}
member SwapEffect : SwapEffect with get, set

Property Value

Type: Microsoft.WindowsMobile.DirectX.Direct3D.SwapEffect
Member of the SwapEffect enumerated type that indicates how buffers are swapped.

Remarks

The runtime guarantees the implied semantics concerning buffer swap behavior. So if Windowed is set to true and SwapEffect is set to Flip, the runtime creates one extra back buffer and copies whichever buffer becomes the front buffer at presentation time.

The Copy setting requires that BackBufferCount be set to 1. This setting is enforced in the debug runtime, which fills any buffer with noise after it is presented.

.NET Framework Security

Platforms

Windows CE, Windows Mobile for Smartphone, Windows Mobile for Pocket PC

The .NET Framework and .NET Compact Framework do not support all versions of every platform. For a list of the supported versions, see .NET Framework System Requirements.

Version Information

.NET Compact Framework

Supported in: 3.5, 2.0

See Also

Reference

PresentParameters Class

PresentParameters Members

Microsoft.WindowsMobile.DirectX.Direct3D Namespace