Effect.ImplicitInput Property
Definition
Important
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public:
static property System::Windows::Media::Brush ^ ImplicitInput { System::Windows::Media::Brush ^ get(); };
public static System.Windows.Media.Brush ImplicitInput { get; }
[System.ComponentModel.Browsable(false)]
public static System.Windows.Media.Brush ImplicitInput { get; }
static member ImplicitInput : System.Windows.Media.Brush
[<System.ComponentModel.Browsable(false)>]
static member ImplicitInput : System.Windows.Media.Brush
Public Shared ReadOnly Property ImplicitInput As Brush
Property Value
The Brush that acts as the input.
- Attributes
Remarks
Use the ImplicitInput property as the value to a Brush-valued input to a ShaderEffect.
The ImplicitInput property represents the shader input that comes from the rendering of the UIElement that the Effect is applied to.
Note
The behavior is undefined when ImplicitInput is used as a Brush in other WPF classes.
Applies to
See also
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