BitVector32.Equals Method

Definition

Overloads

Equals(BitVector32)

Indicates whether the current instance is equal to another instance of the same type.

Equals(Object)

Determines whether the specified object is equal to the BitVector32.

Equals(BitVector32)

Source:
BitVector32.cs
Source:
BitVector32.cs
Source:
BitVector32.cs

Indicates whether the current instance is equal to another instance of the same type.

public bool Equals(System.Collections.Specialized.BitVector32 other);

Parameters

other
BitVector32

An instance to compare with this instance.

Returns

true if the current instance is equal to the other instance; otherwise, false.

Implements

Applies to

.NET 10 and other versions
Product Versions
.NET 7, 8, 9, 10

Equals(Object)

Source:
BitVector32.cs
Source:
BitVector32.cs
Source:
BitVector32.cs

Determines whether the specified object is equal to the BitVector32.

public override bool Equals(object o);
public override bool Equals(object? o);

Parameters

o
Object

The object to compare with the current BitVector32.

Returns

true if the specified object is equal to the BitVector32; otherwise, false.

Examples

The following code example compares a BitVector32 with another BitVector32 and with an Int32.

using System;
using System.Collections.Specialized;

public class SamplesBitVector32  {

   public static void Main()  {

      // Creates and initializes a BitVector32 with the value 123.
      // This is the BitVector32 that will be compared to different types.
      BitVector32 myBV = new BitVector32( 123 );

      // Creates and initializes a new BitVector32 which will be set up as sections.
      BitVector32 myBVsect = new BitVector32( 0 );

      // Compares myBV and myBVsect.
      Console.WriteLine( "myBV                 : {0}", myBV.ToString() );
      Console.WriteLine( "myBVsect             : {0}", myBVsect.ToString() );
      if ( myBV.Equals( myBVsect ) )
         Console.WriteLine( "   myBV({0}) equals myBVsect({1}).", myBV.Data, myBVsect.Data );
      else
         Console.WriteLine( "   myBV({0}) does not equal myBVsect({1}).", myBV.Data, myBVsect.Data );
      Console.WriteLine();

      // Assigns values to the sections of myBVsect.
      BitVector32.Section mySect1 = BitVector32.CreateSection( 5 );
      BitVector32.Section mySect2 = BitVector32.CreateSection( 1, mySect1 );
      BitVector32.Section mySect3 = BitVector32.CreateSection( 20, mySect2 );
      myBVsect[mySect1] = 3;
      myBVsect[mySect2] = 1;
      myBVsect[mySect3] = 7;

      // Compares myBV and myBVsect.
      Console.WriteLine( "myBV                 : {0}", myBV.ToString() );
      Console.WriteLine( "myBVsect with values : {0}", myBVsect.ToString() );
      if ( myBV.Equals( myBVsect ) )
         Console.WriteLine( "   myBV({0}) equals myBVsect({1}).", myBV.Data, myBVsect.Data );
      else
         Console.WriteLine( "   myBV({0}) does not equal myBVsect({1}).", myBV.Data, myBVsect.Data );
      Console.WriteLine();

      // Compare myBV with an Int32.
      Console.WriteLine( "Comparing myBV with an Int32: " );
      Int32 myInt32 = 123;
      // Using Equals will fail because Int32 is not compatible with BitVector32.
      if ( myBV.Equals( myInt32 ) )
         Console.WriteLine( "   Using BitVector32.Equals, myBV({0}) equals myInt32({1}).", myBV.Data, myInt32 );
      else
         Console.WriteLine( "   Using BitVector32.Equals, myBV({0}) does not equal myInt32({1}).", myBV.Data, myInt32 );
      // To compare a BitVector32 with an Int32, use the "==" operator.
      if ( myBV.Data == myInt32 )
         Console.WriteLine( "   Using the \"==\" operator, myBV.Data({0}) equals myInt32({1}).", myBV.Data, myInt32 );
      else
         Console.WriteLine( "   Using the \"==\" operator, myBV.Data({0}) does not equal myInt32({1}).", myBV.Data, myInt32 );
   }
}

/*
This code produces the following output.

myBV                 : BitVector32{00000000000000000000000001111011}
myBVsect             : BitVector32{00000000000000000000000000000000}
   myBV(123) does not equal myBVsect(0).

myBV                 : BitVector32{00000000000000000000000001111011}
myBVsect with values : BitVector32{00000000000000000000000001111011}
   myBV(123) equals myBVsect(123).

Comparing myBV with an Int32:
   Using BitVector32.Equals, myBV(123) does not equal myInt32(123).
   Using the "==" operator, myBV.Data(123) equals myInt32(123).

*/

Remarks

The object o is considered equal to the BitVector32 if the type of o is compatible with the BitVector32 type and if the value of o is equal to the value of Data.

This method is an O(1) operation.

Applies to

.NET 10 and other versions
Product Versions
.NET Core 1.0, Core 1.1, Core 2.0, Core 2.1, Core 2.2, Core 3.0, Core 3.1, 5, 6, 7, 8, 9, 10
.NET Framework 1.1, 2.0, 3.0, 3.5, 4.0, 4.5, 4.5.1, 4.5.2, 4.6, 4.6.1, 4.6.2, 4.7, 4.7.1, 4.7.2, 4.8, 4.8.1
.NET Standard 2.0, 2.1
UWP 10.0