Font.PreloadText(String) Method (Microsoft.DirectX.Direct3D)
Loads formatted text into video memory to improve the efficiency of rendering to a device.
Definition
Visual Basic Public Sub PreloadText( _
ByVal text As String _
)C# public void PreloadText(
string text
);C++ public:
void PreloadText(
String^ text
);JScript public function PreloadText(
text : String
);
Parameters
text System.String
String of characters to load into video memory.
Remarks
This method does not render text to the device; Font.DrawText must still be called to render the text. However, pre-loading text into video memory causes Font.DrawText to use substantially fewer CPU resources.
Exceptions
The method call is invalid. For example, a method's parameter might contain an invalid value.
The data is invalid.