using System;
// The Point class is derived from System.Object.
class Point
{
public int x, y;
public Point(int x, int y)
{
this.x = x;
this.y = y;
}
public override bool Equals(object obj)
{
// If this and obj do not refer to the same type, then they are not equal.
if (obj.GetType() != this.GetType()) return false;
// Return true if x and y fields match.
Point other = (Point) obj;
return (this.x == other.x) && (this.y == other.y);
}
// Return the XOR of the x and y fields.
public override int GetHashCode()
{
return x ^ y;
}
// Return the point's value as a string.
public override String ToString()
{
return String.Format("({0}, {1})", x, y);
}
// Return a copy of this point object by making a simple field copy.
public Point Copy()
{
return (Point) this.MemberwiseClone();
}
}
public sealed class App {
static void Main()
{
// Construct a Point object.
Point p1 = new Point(1,2);
// Make another Point object that is a copy of the first.
Point p2 = p1.Copy();
// Make another variable that references the first Point object.
Point p3 = p1;
// The line below displays false because p1 and p2 refer to two different objects.
Console.WriteLine(Object.ReferenceEquals(p1, p2));
// The line below displays true because p1 and p2 refer to two different objects that have the same value.
Console.WriteLine(Object.Equals(p1, p2));
// The line below displays true because p1 and p3 refer to one object.
Console.WriteLine(Object.ReferenceEquals(p1, p3));
// The line below displays: p1's value is: (1, 2)
Console.WriteLine("p1's value is: {0}", p1.ToString());
}
}
// This code produces the following output.
//
// False
// True
// True
// p1's value is: (1, 2)
using namespace System;
// The Point class is derived from System.Object.
ref class Point
{
public:
int x;
public:
int y;
public:
Point(int x, int y)
{
this->x = x;
this->y = y;
}
public:
virtual bool Equals(Object^ obj) override
{
// If this and obj do not refer to the same type,
// then they are not equal.
if (obj->GetType() != this->GetType())
{
return false;
}
// Return true if x and y fields match.
Point^ other = (Point^) obj;
return (this->x == other->x) && (this->y == other->y);
}
// Return the XOR of the x and y fields.
public:
virtual int GetHashCode() override
{
return x ^ y;
}
// Return the point's value as a string.
public:
virtual String^ ToString() override
{
return String::Format("({0}, {1})", x, y);
}
// Return a copy of this point object by making a simple
// field copy.
public:
Point^ Copy()
{
return (Point^) this->MemberwiseClone();
}
};
int main()
{
// Construct a Point object.
Point^ p1 = gcnew Point(1, 2);
// Make another Point object that is a copy of the first.
Point^ p2 = p1->Copy();
// Make another variable that references the first
// Point object.
Point^ p3 = p1;
// The line below displays false because p1 and
// p2 refer to two different objects.
Console::WriteLine(
Object::ReferenceEquals(p1, p2));
// The line below displays true because p1 and p2 refer
// to two different objects that have the same value.
Console::WriteLine(Object::Equals(p1, p2));
// The line below displays true because p1 and
// p3 refer to one object.
Console::WriteLine(Object::ReferenceEquals(p1, p3));
// The line below displays: p1's value is: (1, 2)
Console::WriteLine("p1's value is: {0}", p1->ToString());
}
// This code produces the following output.
//
// False
// True
// True
// p1's value is: (1, 2)