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bindable

Indicates that the property supports data binding.

[bindable]

Remarks

The bindable C++ attribute has the same functionality as the bindable MIDL attribute. You can use it on properties defined with the propget, propput, or propputref attributes, or you can manually define a bindable method.

The following MFC samples show the use of bindable:

Example

The following code shows how you can use bindable on a property:

// cpp_attr_ref_bindable.cpp
// compile with: /LD
#include <windows.h>
[
   uuid("479B29E3-9A2C-11D0-B696-00A0C903487A"),
   dispinterface,
   helpstring("property demo Interface")
]
__interface IPropDemo : IDispatch {

   [propget, id(1), bindable, displaybind, defaultbind, requestedit] HRESULT P1([out, retval] long *nSize);
   [propput, id(1), bindable, displaybind, defaultbind, requestedit] HRESULT P1([in] long nSize);
   [id(3), bindable, propget] HRESULT Object([out, retval] IDispatch **ppObj);
   [id(3), bindable, propputref] HRESULT Object([in] IDispatch* pObj);   
   [id(-552), helpstring("method AboutBox")] HRESULT AboutBox();
};

[ module(name="PropDemoLib", uuid="479B29E2-9A2C-11D0-B696-00A0C903487A", version="1.0", helpstring="property demo") ];

Requirements

Attribute Context

Applies to

Interface method

Repeatable

No

Required attributes

None

Invalid attributes

None

For more information about the attribute contexts, see Attribute Contexts.

See Also

Reference

defaultbind

displaybind

immediatebind

requestedit

Other Resources

IDL Attributes

Method Attributes

ATL Samples