Game Explorer Programming Guide
Game Explorer Programming Guide
This section contains conceptual topics about how to interact with Windows Vista Game Explorer. Information is divided into the following sections:
Article | Description |
---|---|
Getting Started With Game Explorer | A broad overview of Game Explorer and how to get started with a typical installation scenario. |
The Game-Definition-File (GDF) Schema | An explanation of the XML-based GDF schema and how to best use the fields to represent your game. |
Game Explorer Tasks | An explanation of the Game Explorer task system, including how you can create your own custom tasks. |
GDF Delivery and Localization | Description of how GDF resources are interpreted by Game Explorer and instructions on how to include the GDF resources in your game. |
Rich Saved Games | Guide to understanding how to create and store rich saved games under Windows Vista. |
Game Explorer and WMI | How to use Windows Management Instrumentation to access Game Explorer information on a computer running Windows Vista. |
Legacy Game Support | An explanation of how legacy games (games that have not authored custom content for Game Explorer) are interpreted by Game Explorer. |
Supporting an Upgrade from Windows XP to Windows Vista | Instructions to supporting users who have installed a game on Windows XP then upgraded to Windows Vista. |