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MimeTextMatch.Repeats Propiedad

Definición

Obtiene o establece un valor que indica el número de veces que se realiza la búsqueda.

public:
 property int Repeats { int get(); void set(int value); };
public int Repeats { get; set; }
member this.Repeats : int with get, set
Public Property Repeats As Integer

Valor de propiedad

Entero de 32 bits con signo. El valor predeterminado es 1.

Excepciones

El valor de propiedad es negativo.

Ejemplos

// Create an InputBinding.
InputBinding^ myInputBinding = gcnew InputBinding;
MimeTextBinding^ myMimeTextBinding = gcnew MimeTextBinding;
MimeTextMatchCollection^ myMimeTextMatchCollection1 = gcnew MimeTextMatchCollection;
array<MimeTextMatch^>^myMimeTextMatch = gcnew array<MimeTextMatch^>(3);
myMimeTextMatchCollection1 = myMimeTextBinding->Matches;

// Intialize the MimeTextMatch.
for ( myInt = 0; myInt < 3; myInt++ )
{
   // Get a new MimeTextMatch.
   myMimeTextMatch[ myInt ] = gcnew MimeTextMatch;

   // Assign values to properties of the MimeTextMatch.
   myMimeTextMatch[ myInt ]->Name = String::Format( "Title{0}", Convert::ToString( myInt ) );
   myMimeTextMatch[ myInt ]->Type = "*/*";
   myMimeTextMatch[ myInt ]->Pattern = "TITLE>(.*?)<";
   myMimeTextMatch[ myInt ]->IgnoreCase = true;
   myMimeTextMatch[ myInt ]->Capture = 2;
   myMimeTextMatch[ myInt ]->Group = 2;
   if ( myInt != 0 )
   {
      
      // Assign the Repeats property if the index is not 0.
      myMimeTextMatch[ myInt ]->Repeats = 2;
   }
   else
   {
      
      // Assign the RepeatsString property if the index is 0.
      myMimeTextMatch[ myInt ]->RepeatsString = "4";
   }
   myMimeTextMatchCollection1->Add( myMimeTextMatch[ myInt ] );

}
// Create an InputBinding.
InputBinding myInputBinding = new InputBinding();
MimeTextBinding myMimeTextBinding = new MimeTextBinding();
MimeTextMatchCollection myMimeTextMatchCollection1 =
   new MimeTextMatchCollection();
MimeTextMatch[] myMimeTextMatch = new MimeTextMatch[3];
myMimeTextMatchCollection1 = myMimeTextBinding.Matches;

// Intialize the MimeTextMatch.
for( myInt = 0 ; myInt < 3 ; myInt++ )
{
   // Get a new MimeTextMatch.
   myMimeTextMatch[ myInt ] = new MimeTextMatch();

   // Assign values to properties of the MimeTextMatch.
   myMimeTextMatch[ myInt ].Name = "Title" + Convert.ToString( myInt );
   myMimeTextMatch[ myInt ].Type = "*/*";
   myMimeTextMatch[ myInt ].Pattern = "TITLE>(.*?)<";
   myMimeTextMatch[ myInt ].IgnoreCase = true;
   myMimeTextMatch[ myInt ].Capture = 2;
   myMimeTextMatch[ myInt ].Group = 2;
   if( myInt != 0 )
   {
      // Assign the Repeats property if the index is not 0.
      myMimeTextMatch[ myInt ].Repeats = 2;
   }
   else
   {
      // Assign the RepeatsString property if the index is 0.
      myMimeTextMatch[ myInt ].RepeatsString = "4";
   }
   // Add the MimeTextMatch to the collection.
   myMimeTextMatchCollection1.Add( myMimeTextMatch[ myInt ] );
}
' Create an InputBinding.
Dim myInputBinding As New InputBinding()
Dim myMimeTextBinding As New MimeTextBinding()
Dim myMimeTextMatchCollection1 As New MimeTextMatchCollection()
Dim myMimeTextMatch(2) As MimeTextMatch
myMimeTextMatchCollection1 = myMimeTextBinding.Matches

' Intialize the MimeTextMatch. 
For myInt = 0 To 2

   ' Get a new MimeTextMatch.
   myMimeTextMatch(myInt) = New MimeTextMatch()

   ' Assign values to properties of the MimeTextMatch.
   myMimeTextMatch(myInt).Name = "Title" + Convert.ToString(myInt)
   myMimeTextMatch(myInt).Type = "*/*"
   myMimeTextMatch(myInt).Pattern = "TITLE>(.*?)<"
   myMimeTextMatch(myInt).IgnoreCase = True
   myMimeTextMatch(myInt).Capture = 2
   myMimeTextMatch(myInt).Group = 2
   If myInt <> 0 Then

      ' Assign the Repeats property if the index is not 0.
      myMimeTextMatch(myInt).Repeats = 2
   Else

      ' Assign the RepeatsString property if the index is 0.
      myMimeTextMatch(myInt).RepeatsString = "4"
   End If

   ' Add 'MimeTextMatch' instance to collection.
   myMimeTextMatchCollection1.Add(myMimeTextMatch(myInt))
Next myInt

Comentarios

En un caso en el que es posible más de una coincidencia, un valor de propiedad de 1 devolverá solo la primera coincidencia encontrada. Un valor de MaxValue devolverá todas las coincidencias.

Esta propiedad devuelve la misma información que la RepeatsString propiedad , pero como un entero de 32 bits con signo en lugar de como una cadena.

Se aplica a