Mesh.LoadHierarchy Method ()

Loads the first frame hierarchy from a StreamLeave Site.

Overload List

public static AnimationRootFrame LoadHierarchy(Stream, int, MeshFlags, Device, AllocateHierarchy, LoadUserData);
public static AnimationRootFrame LoadHierarchy(Stream, MeshFlags, Device, AllocateHierarchy, LoadUserData);

Remarks

All meshes in the file are collapsed into one output mesh. If the file contains a frame hierarchy, all of the transformations are applied to the mesh.

Exceptions

InvalidCallException

The method call is invalid. For example, a method's parameter might contain an invalid value.

OutOfMemoryExceptionLeave Site

Microsoft Direct3D could not allocate sufficient memory to complete the call.