SaveUserData Class (Microsoft.DirectX.Direct3D)

Implemented by the application to save frame and mesh container objects.

Definition

Visual Basic MustInherit Public Class SaveUserData
    Inherits ObjectLeave Site
C# public abstract class SaveUserData : ObjectLeave Site
C++ public ref class SaveUserData abstract : ObjectLeave Site
JScript public abstract class SaveUserData extends ObjectLeave Site

Members Table

The following table lists the members exposed by the object.

Methods

Method Description
AddFrameChildData Adds child data to a frame.
AddMeshChildData Adds child data to a mesh.
AddTopLevelDataObjectsPost Adds a top-level object after the frame hierarchy.
AddTopLevelDataObjectsPre Adds a top-level object before the frame hierarchy.
Finalize Allows the SaveUserData object to free resources before it is destroyed by the garbage collector.
RegisterTemplates Registers a .x file template.
SaveTemplates Saves a .x file template.
SaveUserData Initializes a new instance of the SaveUserData class.

Inheritance Hierarchy

ObjectLeave Site

SaveUserData

Class Information

Namespace Microsoft.DirectX.Direct3D
Assembly Microsoft.DirectX.Direct3DX (microsoft.directx.direct3dx.dll)
Strong Name Microsoft.DirectX.Direct3DX,  Version=1.0.900.0,  Culture=neutral,  PublicKeyToken=d3231b57b74a1492