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Transforms.GetWorldMatrixByIndex(Int32) Method (Microsoft.DirectX.Direct3D)

Retrieves a world matrix transform by its index.

Definition

Visual Basic Public Function GetWorldMatrixByIndex( _
    ByVal index As Integer _
) As Matrix
C# public Matrix GetWorldMatrixByIndex(
    int index
);
C++ public:
Matrix GetWorldMatrixByIndex(
    int index
);
JScript public function GetWorldMatrixByIndex(
    index : int
) : Matrix;

Parameters

index System.Int32
Value between 0 and 255 that indicates the index of the world matrix to retrieve.

Return Value

Microsoft.DirectX.Matrix

See Also