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Transforms.World3 Property (Microsoft.DirectX.Direct3D)

Retrieves or sets the fourth world matrix.

Definition

Visual Basic Public Property World3 As Matrix
C# public Matrix World3 { get; set; }
C++ public:
property Matrix World3 {
        Matrix get();
        void set(Matrix value);
}
JScript public function get World3() : Matrix
public function set World3(Matrix);

Property Value

Microsoft.DirectX.Matrix

This property is read/write. 

See Also