MeshOptions.Dynamic Property (Microsoft.DirectX.Direct3D)
Specifies whether Usage.Dynamic should be used for vertex and index buffers.
Definition
Visual Basic Public ReadOnly Property Dynamic As Boolean C# public bool Dynamic { get; } C++ public:
property bool Dynamic {
bool get();
}JScript public function get Dynamic() : boolean
Property Value
System.Boolean
Value that is true if Usage.Dynamic should be used, or false if it should not.This property is read-only.
Remarks
This property is equivalent to specifying both MeshOptions.IndexBufferDynamic and MeshOptions.VertexBufferDynamic.