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MeshOptions.Dynamic Property (Microsoft.DirectX.Direct3D)

Specifies whether Usage.Dynamic should be used for vertex and index buffers.

Definition

Visual Basic Public ReadOnly Property Dynamic As Boolean
C# public bool Dynamic { get; }
C++ public:
property bool Dynamic {
        bool get();
}
JScript public function get Dynamic() : boolean

Property Value

System.Boolean
Value that is true if Usage.Dynamic should be used, or false if it should not.

This property is read-only. 

Remarks

This property is equivalent to specifying both MeshOptions.IndexBufferDynamic and MeshOptions.VertexBufferDynamic.