There are several situations when splitting a class definition is desirable:
When working on large projects, spreading a class over separate files enables multiple programmers to work on it at the same time.
When working with automatically generated source, code can be added to the class without having to recreate the source file. Visual Studio uses this approach when it creates Windows Forms, Web service wrapper code, and so on. You can create code that uses these classes without having to modify the file created by Visual Studio.
To split a class definition, use the partial keyword modifier, as shown here:
public partial class Employee
{
public void DoWork()
{
}
}
public partial class Employee
{
public void GoToLunch()
{
}
}
The partial keyword indicates that other parts of the class, struct, or interface can be defined in the namespace. All the parts must use the partial keyword. All the parts must be available at compile time to form the final type. All the parts must have the same accessibility, such as public, private, and so on.
If any part is declared abstract, then the whole type is considered abstract. If any part is declared sealed, then the whole type is considered sealed. If any part declares a base type, then the whole type inherits that class.
All the parts that specify a base class must agree, but parts that omit a base class still inherit the base type. Parts can specify different base interfaces, and the final type implements all the interfaces listed by all the partial declarations. Any class, struct, or interface members declared in a partial definition are available to all the other parts. The final type is the combination of all the parts at compile time.
Note: |
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The
partial modifier is not available on delegate or enumeration declarations.
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The following example shows that nested types can be partial, even if the type they are nested within is not partial itself.
class Container
{
partial class Nested
{
void Test() { }
}
partial class Nested
{
void Test2() { }
}
}
At compile time, attributes of partial-type definitions are merged. For example, consider the following declarations:
[SerializableAttribute]
partial class Moon { }
[ObsoleteAttribute]
partial class Moon { }
They are equivalent to the following declarations:
[SerializableAttribute]
[ObsoleteAttribute]
class Moon { }
The following are merged from all the partial-type definitions:
For example, consider the following declarations:
partial class Earth : Planet, IRotate { }
partial class Earth : IRevolve { }
They are equivalent to the following declarations:
class Earth : Planet, IRotate, IRevolve { }
Restrictions
There are several rules to follow when you are working with partial class definitions:
All partial-type definitions meant to be parts of the same type must be modified with partial. For example, the following class declarations generate an error:
public partial class A { }
//public class A { } // Error, must also be marked partial
The partial modifier can only appear immediately before the keywords class, struct, or interface.
Nested partial types are allowed in partial-type definitions as illustrated in the following example:
partial class ClassWithNestedClass
{
partial class NestedClass { }
}
partial class ClassWithNestedClass
{
partial class NestedClass { }
}
All partial-type definitions meant to be parts of the same type must be defined in the same assembly and the same module (.exe or .dll file). Partial definitions cannot span multiple modules.
The class name and generic-type parameters must match on all partial-type definitions. Generic types can be partial. Each partial declaration must use the same parameter names in the same order.
The following keywords on a partial-type definition are optional, but if present on one partial-type definition, cannot conflict with the keywords specified on another partial definition for the same type: