LocalBuilder Class

Definition

Represents a local variable within a method or constructor.

public sealed class LocalBuilder : System.Reflection.LocalVariableInfo
public abstract class LocalBuilder : System.Reflection.LocalVariableInfo
[System.Runtime.InteropServices.ClassInterface(System.Runtime.InteropServices.ClassInterfaceType.None)]
public sealed class LocalBuilder : System.Runtime.InteropServices._LocalBuilder
[System.Runtime.InteropServices.ClassInterface(System.Runtime.InteropServices.ClassInterfaceType.None)]
[System.Runtime.InteropServices.ComVisible(true)]
public sealed class LocalBuilder : System.Reflection.LocalVariableInfo, System.Runtime.InteropServices._LocalBuilder
Inheritance
LocalBuilder
Inheritance
LocalBuilder
Attributes
Implements

Examples

The following example creates a static method (Shared in Visual Basic) named Function1 that returns a string and has a parameter of type Int32. In the body of the method, the code example creates LocalBuilder objects representing two local variables, and sets symbol information for the local variables. The method does not do anything significant, but the method body demonstrates storing a parameter to a local variable, storing a literal string to a local variable, and loading a local variable.

using System;
using System.Reflection;
using System.Reflection.Emit;
using System.Threading;

class LocalBuilder_Sample
{
    public static void Main()
    {
        // Create an assembly.
        AssemblyName myAssemblyName = new AssemblyName();
        myAssemblyName.Name = "SampleAssembly";

        AssemblyBuilder myAssembly =
           Thread.GetDomain().DefineDynamicAssembly(myAssemblyName,
               AssemblyBuilderAccess.RunAndSave);

        // Create a module. For a single-file assembly the module
        // name is usually the same as the assembly name.
        ModuleBuilder myModule =
            myAssembly.DefineDynamicModule(myAssemblyName.Name,
                myAssemblyName.Name + ".dll", true);

        // Define a public class 'Example'.
        TypeBuilder myTypeBuilder =
            myModule.DefineType("Example", TypeAttributes.Public);

        // Create the 'Function1' public method, which takes an integer
        // and returns a string.
        MethodBuilder myMethod = myTypeBuilder.DefineMethod("Function1",
           MethodAttributes.Public | MethodAttributes.Static,
           typeof(String), new Type[] { typeof(int) });

        // Generate IL for 'Function1'. The function body demonstrates
        // assigning an argument to a local variable, assigning a
        // constant string to a local variable, and putting the contents
        // of local variables on the stack.
        ILGenerator myMethodIL = myMethod.GetILGenerator();

        // Create local variables named myString and myInt.
        LocalBuilder myLB1 = myMethodIL.DeclareLocal(typeof(string));
        myLB1.SetLocalSymInfo("myString");
        Console.WriteLine("local 'myString' type is: {0}", myLB1.LocalType);

        LocalBuilder myLB2 = myMethodIL.DeclareLocal(typeof(int));
        myLB2.SetLocalSymInfo("myInt", 1, 2);
        Console.WriteLine("local 'myInt' type is: {0}", myLB2.LocalType);

        // Store the function argument in myInt.
        myMethodIL.Emit(OpCodes.Ldarg_0 );
        myMethodIL.Emit(OpCodes.Stloc_1 );

        // Store a literal value in myString, and return the value.
        myMethodIL.Emit(OpCodes.Ldstr, "string value"  );
        myMethodIL.Emit(OpCodes.Stloc_0 );
        myMethodIL.Emit(OpCodes.Ldloc_0 );
        myMethodIL.Emit(OpCodes.Ret );

        // Create "Example" class.
        Type myType1 = myTypeBuilder.CreateType();
        Console.WriteLine("'Example' is created.");

        myAssembly.Save(myAssemblyName.Name + ".dll");
        Console.WriteLine( "'{0}' is created.", myAssemblyName.Name + ".dll" );

        // Invoke 'Function1' method of 'Example', passing the value 42.
        Object myObject2 = myType1.InvokeMember("Function1",
            BindingFlags.InvokeMethod, null, null, new Object[] { 42 });

        Console.WriteLine("Example.Function1 returned: {0}", myObject2);
    }
}
/* This code example produces the following output:

local 'myString' type is: System.String
local 'myInt' type is: System.Int32
'Example' is created.
'SampleAssembly.dll' is created.
Example.Function1 returned: string value
 */

Remarks

A LocalBuilder object can be defined using the DeclareLocal method.

Constructors

LocalBuilder()

Initializes a new instance of the LocalBuilder class.

Properties

IsPinned

Gets a value indicating whether the object referred to by the local variable is pinned in memory.

LocalIndex

Gets the zero-based index of the local variable within the method body.

LocalType

Gets the type of the local variable.

Methods

Equals(Object)

Determines whether the specified object is equal to the current object.

(Inherited from Object)
GetHashCode()

Serves as the default hash function.

(Inherited from Object)
GetType()

Gets the Type of the current instance.

(Inherited from Object)
MemberwiseClone()

Creates a shallow copy of the current Object.

(Inherited from Object)
SetLocalSymInfo(String, Int32, Int32)

Sets the name and lexical scope of this local variable.

SetLocalSymInfo(String)

Sets the name of this local variable.

SetLocalSymInfoCore(String)

When overridden in a derived class, sets the name of this local variable.

ToString()

Returns a user-readable string that describes the local variable.

(Inherited from LocalVariableInfo)
ToString()

Returns a string that represents the current object.

(Inherited from Object)

Explicit Interface Implementations

_LocalBuilder.GetIDsOfNames(Guid, IntPtr, UInt32, UInt32, IntPtr)

Maps a set of names to a corresponding set of dispatch identifiers.

_LocalBuilder.GetTypeInfo(UInt32, UInt32, IntPtr)

Retrieves the type information for an object, which can then be used to get the type information for an interface.

_LocalBuilder.GetTypeInfoCount(UInt32)

Retrieves the number of type information interfaces that an object provides (either 0 or 1).

_LocalBuilder.Invoke(UInt32, Guid, UInt32, Int16, IntPtr, IntPtr, IntPtr, IntPtr)

Provides access to properties and methods exposed by an object.

Applies to

Product Versions
.NET Core 1.0, Core 1.1, Core 2.0, Core 2.1, Core 2.2, Core 3.0, Core 3.1, 5, 6, 7, 8, 9
.NET Framework 1.1, 2.0, 3.0, 3.5, 4.0, 4.5, 4.5.1, 4.5.2, 4.6, 4.6.1, 4.6.2, 4.7, 4.7.1, 4.7.2, 4.8, 4.8.1
.NET Standard 2.0 (package-provided), 2.1