The following code example demonstrates creating a lease.
Public Class LSClass
Inherits MarshalByRefObject
<SecurityPermissionAttribute(SecurityAction.Demand, _
Flags:=SecurityPermissionFlag.Infrastructure)> _
Public Overrides Function InitializeLifetimeService() As Object
Dim lease As ILease = CType(MyBase.InitializeLifetimeService(), ILease)
If lease.CurrentState = LeaseState.Initial Then
lease.InitialLeaseTime = TimeSpan.FromMinutes(1)
lease.SponsorshipTimeout = TimeSpan.FromMinutes(2)
lease.RenewOnCallTime = TimeSpan.FromSeconds(2)
End If
Return lease
End Function
Public Shared Sub Main()
' The main thread processing is here.
End Sub
End Class
public class MyClass : MarshalByRefObject
{
[SecurityPermissionAttribute(SecurityAction.Demand,
Flags=SecurityPermissionFlag.Infrastructure)]
public override Object InitializeLifetimeService()
{
ILease lease = (ILease)base.InitializeLifetimeService();
if (lease.CurrentState == LeaseState.Initial)
{
lease.InitialLeaseTime = TimeSpan.FromMinutes(1);
lease.SponsorshipTimeout = TimeSpan.FromMinutes(2);
lease.RenewOnCallTime = TimeSpan.FromSeconds(2);
}
return lease;
}
}
public ref class MyClass: public MarshalByRefObject
{
public:
[System::Security::Permissions::SecurityPermissionAttribute
(System::Security::Permissions::SecurityAction::Demand,
Flags=System::Security::Permissions::SecurityPermissionFlag::Infrastructure)]
virtual Object^ InitializeLifetimeService() override
{
ILease^ lease = dynamic_cast<ILease^>(MarshalByRefObject::InitializeLifetimeService());
if ( lease->CurrentState == LeaseState::Initial )
{
lease->InitialLeaseTime = TimeSpan::FromMinutes( 1 );
lease->SponsorshipTimeout = TimeSpan::FromMinutes( 2 );
lease->RenewOnCallTime = TimeSpan::FromSeconds( 2 );
}
return lease;
}
};
public class MyClass extends MarshalByRefObject
{
/** @attribute System.Security.Permissions.SecurityPermissionAttribute(System.Security.
Permissions.SecurityAction.Demand, Flags=System.Security.Permissions.SecurityPermissionFlag.Infrastructure)
*/
public Object InitializeLifetimeService()
{
ILease lease = (ILease)(super.InitializeLifetimeService());
if (lease.get_CurrentState().Equals(LeaseState.Initial)) {
lease.set_InitialLeaseTime(TimeSpan.FromMinutes(1));
lease.set_SponsorshipTimeout(TimeSpan.FromMinutes(2));
lease.set_RenewOnCallTime(TimeSpan.FromSeconds(2));
}
return lease;
} //InitializeLifetimeService
} //MyClass