Direct3D Mobile for Windows Mobile-based Devices

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Microsoft® Direct3D® Mobile is an application programming interface (API) that provides support for 3-D graphics applications on Windows® CE-based platforms. It is derived from the Direct3D API found on Microsoft Windows-based desktop systems, and is optimized for use on embedded systems.

The following list describes the key aspects of Direct3D Mobile.

  • In comparison to Direct3D for Windows-based desktop computers, the footprint for Direct3D Mobile is greatly reduced. This is a result of eliminating support for 3-D graphics capabilities that are not available in embedded devices because of limited hardware and power.
  • The driver architecture allows you to implement driver solutions that are based only on software, based only on hardware, or a blend of software and hardware.
  • Direct3D Mobile is built with a multi-type architecture. In addition to floating point values, Direct3D Mobile also supports fixed point values in the form of the 16.16 fixed point format.

In this Section

  • Direct3D Mobile Application Development
    Provides architectural background information on Direct3D Mobile as well as practical design details that you will need to know to create a Direct3D Mobile application.
  • Direct3D Mobile Security
    Describes factors that you should consider when trying to make your Direct3D Mobile application more secure.
  • Direct3D Mobile Reference
    Provides individual reference descriptions for the Direct3D Mobile programming elements.

See Also

Native Code

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