GXEndDraw

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The GXEndDraw function is called when a display drawing cycle is finished.

Note   GAPI is deprecated. Use DirectDraw and Direct3D Mobile APIs instead.

Syntax

GXDLL_API int GXEndDraw ();

Parameters

None.

Return Values

Returns 1 if the call was successful; returns 0 if there was an error. Call GetLastError to retrieve extended error information.

Requirements

Pocket PC: Pocket PC 2000 and later
Smartphone: Smartphone 2002 and later
OS Versions: Windows CE 3.0 and later
Header: gx.h
Library: gx.lib

See Also

GAPI Functions | Windows Mobile Game Programming

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