GXBeginDraw

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The GXBeginDraw function prepares the display for writing.

Note   GAPI is deprecated. Use DirectDraw and Direct3D Mobile APIs instead.

Syntax

GXDLL_API void * GXBeginDraw ();

Parameters

None.

Return Values

Pointer to start of display memory; NULL if the display cannot be locked.

Requirements

Pocket PC: Pocket PC 2000 and later
Smartphone: Smartphone 2002 and later
OS Versions: Windows CE 3.0 and later
Header: gx.h
Library: gx.lib

See Also

GAPI Functions | GXEndDraw | Windows Mobile Game Programming

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