Game Explorer Programming GuideĀ
Game Explorer Programming Guide
Note This documentation is preliminary and is subject to change.
This section contains conceptual topics about how to interact with the Windows Vista Game Explorer. Information is divided into the following sections.
Article | Description |
---|---|
Getting Started With The Game Explorer | A broad overview of the Game Explorer, and how to get started with a typical installation scenario. |
The Game Definition File (GDF) Schema | An explanation of the XML-based GDF schema, and how to best use the fields to represent your game. |
Game Explorer Tasks | An explanation of the Game Explorer task system, including how you can create your own custom tasks. |
GDF Delivery and Localization | Understanding how GDF resources are interpreted by Game Explorer, and instructions on how to include the GDF resources in your game. |
Rich Save Games | Guide to understanding how to create and store Rich Save Games under Windows Vista. |
Game Explorer and WMI | How to use Windows Management Instrumentation to access Game Explorer information on a Windows Vista system. |
Legacy Game Support | An explanation of how legacy games (games that have not authored custom content for Game Explorer) are interpreted by the Game Explorer. |
Windows XP to Windows Vista | Instructions on how to support users that have installed your game on Windows XP then upgrade to Windows Vista. |