WaitForSingleObjectEx function (synchapi.h)

Waits until the specified object is in the signaled state, an I/O completion routine or asynchronous procedure call (APC) is queued to the thread, or the time-out interval elapses.

To wait for multiple objects, use the WaitForMultipleObjectsEx.

Syntax

DWORD WaitForSingleObjectEx(
  [in] HANDLE hHandle,
  [in] DWORD  dwMilliseconds,
  [in] BOOL   bAlertable
);

Parameters

[in] hHandle

A handle to the object. For a list of the object types whose handles can be specified, see the following Remarks section.

If this handle is closed while the wait is still pending, the function's behavior is undefined.

The handle must have the SYNCHRONIZE access right. For more information, see Standard Access Rights.

[in] dwMilliseconds

The time-out interval, in milliseconds. If a nonzero value is specified, the function waits until the object is signaled, an I/O completion routine or APC is queued, or the interval elapses. If dwMilliseconds is zero, the function does not enter a wait state if the criteria is not met; it always returns immediately. If dwMilliseconds is INFINITE, the function will return only when the object is signaled or an I/O completion routine or APC is queued.

Windows XP, Windows Server 2003, Windows Vista, Windows 7, Windows Server 2008 and Windows Server 2008 R2:  The dwMilliseconds value does include time spent in low-power states. For example, the timeout does keep counting down while the computer is asleep.

Windows 8, Windows Server 2012, Windows 8.1, Windows Server 2012 R2, Windows 10 and Windows Server 2016:  The dwMilliseconds value does not include time spent in low-power states. For example, the timeout does not keep counting down while the computer is asleep.

[in] bAlertable

If this parameter is TRUE and the thread is in the waiting state, the function returns when the system queues an I/O completion routine or APC, and the thread runs the routine or function. Otherwise, the function does not return, and the completion routine or APC function is not executed.

A completion routine is queued when the ReadFileEx or WriteFileEx function in which it was specified has completed. The wait function returns and the completion routine is called only if bAlertable is TRUE, and the calling thread is the thread that initiated the read or write operation. An APC is queued when you call QueueUserAPC.

Return value

If the function succeeds, the return value indicates the event that caused the function to return. It can be one of the following values.

Return code/value Description
WAIT_ABANDONED
0x00000080L
The specified object is a mutex object that was not released by the thread that owned the mutex object before the owning thread terminated. Ownership of the mutex object is granted to the calling thread and the mutex is set to nonsignaled.

If the mutex was protecting persistent state information, you should check it for consistency.

WAIT_IO_COMPLETION
0x000000C0L
The wait was ended by one or more user-mode asynchronous procedure calls (APC) queued to the thread.
WAIT_OBJECT_0
0x00000000L
The state of the specified object is signaled.
WAIT_TIMEOUT
0x00000102L
The time-out interval elapsed, and the object's state is nonsignaled.
WAIT_FAILED
(DWORD)0xFFFFFFFF
The function has failed. To get extended error information, call GetLastError.

Remarks

The WaitForSingleObjectEx function determines whether the wait criteria have been met. If the criteria have not been met, the calling thread enters the wait state until the conditions of the wait criteria have been met or the time-out interval elapses.

The function modifies the state of some types of synchronization objects. Modification occurs only for the object whose signaled state caused the function to return. For example, the count of a semaphore object is decreased by one.

The WaitForSingleObjectEx function can wait for the following objects:

  • Change notification
  • Console input
  • Event
  • Memory resource notification
  • Mutex
  • Process
  • Semaphore
  • Thread
  • Waitable timer
Use caution when calling the wait functions and code that directly or indirectly creates windows. If a thread creates any windows, it must process messages. Message broadcasts are sent to all windows in the system. A thread that uses a wait function with no time-out interval may cause the system to become deadlocked. Two examples of code that indirectly creates windows are DDE and the CoInitialize function. Therefore, if you have a thread that creates windows, use MsgWaitForMultipleObjects or MsgWaitForMultipleObjectsEx, rather than WaitForSingleObjectEx.

Examples

For an example, see Named Pipe Server Using Completion Routines.

Requirements

Requirement Value
Minimum supported client Windows XP [desktop apps | UWP apps]
Minimum supported server Windows Server 2003 [desktop apps | UWP apps]
Target Platform Windows
Header synchapi.h (include Windows.h on Windows Server 2003, Windows Vista, Windows 7, Windows Server 2008 Windows Server 2008 R2)
Library Kernel32.lib
DLL Kernel32.dll

See also

Synchronization Functions

Wait Functions