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Retrieves the position of the mouse cursor, in screen coordinates.
BOOL GetCursorPos(
[out] LPPOINT lpPoint
);
[out] lpPoint
Type: LPPOINT
A pointer to a POINT structure that receives the screen coordinates of the cursor.
Type: BOOL
Returns nonzero if successful or zero otherwise. To get extended error information, call GetLastError.
The cursor position is always specified in screen coordinates and is not affected by the mapping mode of the window that contains the cursor.
The calling process must have WINSTA_READATTRIBUTES access to the window station.
The input desktop must be the current desktop when you call GetCursorPos. Call OpenInputDesktop to determine whether the current desktop is the input desktop. If it is not, call SetThreadDesktop with the HDESK returned by OpenInputDesktop to switch to that desktop.
For an example, see Using the Keyboard to Move the Cursor.
Requirement | Value |
---|---|
Minimum supported client | Windows 2000 Professional [desktop apps only] |
Minimum supported server | Windows 2000 Server [desktop apps only] |
Target Platform | Windows |
Header | winuser.h (include Windows.h) |
Library | User32.lib |
DLL | User32.dll |
API set | ext-ms-win-ntuser-window-l1-1-2 (introduced in Windows 10, version 10.0.10240) |
Conceptual
Other Resources
Reference
Events
May 19, 6 PM - May 23, 12 AM
Calling all developers, creators, and AI innovators to join us in Seattle @Microsoft Build May 19-22.
Register today