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The glMatrixMode function specifies which matrix is the current matrix.
void glMatrixMode(
GLenum mode);
- mode
The matrix stack that is the target for subsequent matrix operations. The mode parameter can assume one of three values:Value Meaning GL_MODELVIEW Applies subsequent matrix operations to the modelview matrix stack. GL_PROJECTION Applies subsequent matrix operations to the projection matrix stack. GL_TEXTURE Applies subsequent matrix operations to the texture matrix stack.
The glMatrixMode function sets the current matrix mode.
The following function retrieves information related to glMatrixMode:
glGet with argument GL_MATRIX_MODE
The following are the error codes generated and their conditions.
Error code | Condition |
---|---|
GL_INVALID_ENUM | mode was not an accepted value. |
GL_INVALID_OPERATION | glMatrixMode was called between a call to glBegin and the corresponding call to glEnd. |
** Windows NT/2000:** Requires Windows NT 3.5 or later.
** Windows 95/98:** Requires Windows 95 or later. Available as a redistributable for Windows 95.
** Header:** Declared in Gl.h.
** Library:** Use Opengl32.lib.