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GamutShell

Contains information that defines a gamut shell, which is represented by a list of indexed triangles. The vertex buffer contains the vertices data.

typedef struct _GamutShell {
  FLOAT JMin;
  FLOAT JMax;
  UINT cVertices;
  UINT cTriangles;
  [size_is(cVertices)] JabColorF *pVertices;
  [size_is(cTriangles)] GamutShellTriangle *pTriangles;
} GamutShell;

Members

  • JMin
    The minimum lightness of the shell.
  • JMax
    The maximum lightness of the shell.
  • cVertices
    The number of vertices in the shell.
  • cTriangles
    The number of triangles in the shell.
  • *pVertices
    A pointer to the vertices data.
  • *pTriangles
    A pointer to the indexed triangles.

Requirements

**  Windows Vista:** Included in Windows Vista and later.
**  Header:** Declared in WcsPlugIn.h.

See Also

Basic Color Management Concepts, Windows Color System Schemas and Algorithms, Structures