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TextureRequirements.Height Property

[This documentation is for preview only, and is subject to change in later releases. Blank topics are included as placeholders.]

Retrieves or sets the height for a texture.

Namespace:  Microsoft.WindowsMobile.DirectX.Direct3D
Assembly:  Microsoft.WindowsMobile.DirectX (in Microsoft.WindowsMobile.DirectX.dll)

Syntax

'Declaration
Public Property Height As Integer
    Get
    Set
'Usage
Dim instance As TextureRequirements
Dim value As Integer

value = instance.Height

instance.Height = value
public int Height { get; set; }
public:
property int Height {
    int get ();
    void set (int value);
}
member Height : int with get, set

Property Value

Type: System.Int32
The height of the texture, in pixels.

.NET Framework Security

Platforms

Windows CE, Windows Mobile for Smartphone, Windows Mobile for Pocket PC

The .NET Framework and .NET Compact Framework do not support all versions of every platform. For a list of the supported versions, see .NET Framework System Requirements.

Version Information

.NET Compact Framework

Supported in: 3.5, 2.0

See Also

Reference

TextureRequirements Structure

TextureRequirements Members

Microsoft.WindowsMobile.DirectX.Direct3D Namespace