Vector3.Unproject Method (Vector3, Viewport, Matrix, Matrix, Matrix)

[This documentation is for preview only, and is subject to change in later releases. Blank topics are included as placeholders.]

Projects the specified vector from screen space into object space.

Namespace:  Microsoft.WindowsMobile.DirectX
Assembly:  Microsoft.WindowsMobile.DirectX (in Microsoft.WindowsMobile.DirectX.dll)

Syntax

'Declaration
Public Shared Function Unproject ( _
    v As Vector3, _
    viewport As Viewport, _
    projection As Matrix, _
    view As Matrix, _
    world As Matrix _
) As Vector3
'Usage
Dim v As Vector3
Dim viewport As Viewport
Dim projection As Matrix
Dim view As Matrix
Dim world As Matrix
Dim returnValue As Vector3

returnValue = Vector3.Unproject(v, viewport, _
    projection, view, world)
public static Vector3 Unproject(
    Vector3 v,
    Viewport viewport,
    Matrix projection,
    Matrix view,
    Matrix world
)
public:
static Vector3 Unproject(
    Vector3 v, 
    Viewport viewport, 
    Matrix projection, 
    Matrix view, 
    Matrix world
)
static member Unproject : 
        v:Vector3 * 
        viewport:Viewport * 
        projection:Matrix * 
        view:Matrix * 
        world:Matrix -> Vector3 

Parameters

Return Value

Type: Microsoft.WindowsMobile.DirectX.Vector3
A Vector3 structure that is the vector projected from screen space into object space.

.NET Framework Security

Platforms

Windows CE, Windows Mobile for Smartphone, Windows Mobile for Pocket PC

The .NET Framework and .NET Compact Framework do not support all versions of every platform. For a list of the supported versions, see .NET Framework System Requirements.

Version Information

.NET Compact Framework

Supported in: 3.5, 2.0

See Also

Reference

Vector3 Structure

Vector3 Members

Unproject Overload

Microsoft.WindowsMobile.DirectX Namespace