TextureStateManager Members
Contains texture states for the device.
The following tables list the members exposed by the TextureStateManager type.
Name | Description | |
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AddressU | Retrieves or sets the texture-address mode for the u-coordinate. |
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AddressV | Retrieves or sets the texture-address mode for the v-coordinate. |
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AddressW | Retrieves or sets the texture-address mode for the w-coordinate. |
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AlphaArgument0 | Defines settings for the alpha channel selector operand for triadic (multiply, add, and linear interpolation) operations identified by the TextureArgument enumeration. |
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AlphaArgument1 | Defines the texture-stage state as the first alpha argument for the stage identified by the TextureArgument enumeration. |
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AlphaArgument2 | Defines the texture-stage state as the second alpha argument for the stage identified by the TextureArgument enumeration. |
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AlphaOperation | Defines the texture-stage state as a texture alpha-blending operation identified by the TextureOperation enumeration. |
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BorderColor | Retrieves or sets the border color. |
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ColorArgument0 | Defines settings for the third color operand for triadic (multiply, add, and linear interpolation) operations identified by the TextureArgument enumeration. |
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ColorArgument1 | Defines the texture-stage state as the first color argument for the stage identified by the TextureArgument enumeration. |
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ColorArgument2 | Defines the texture-stage state as the second color argument for the stage identified by the TextureArgument enumeration. |
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ColorOperation | Defines the texture-stage state as a texture color-blending operation identified by the TextureOperation enumeration. |
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MagFilter | Retrieves or sets a magnification filter. |
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MaxAnisotropy | Retrieves or sets the maximum anisotropy. |
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MaxMipLevel | Retrieves or sets the level of detail (LOD) index of the largest map to use. |
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MinFilter | Retrieves or sets a minification filter. |
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MipFilter | Retrieves or sets a mipmap filter to use during minification. |
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MipMapLevelOfDetailBias | Retrieves or sets the mipmap level of detail (LOD) bias. |
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ResultArgument | Selects the destination register for the result of the current stage identified by TextureArgument. |
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TextureCoordinateIndex | Defines the index of the texture coordinate set to use with the current texture stage. |
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TextureTransform | Controls the transformation of texture coordinates for the current texture stage. |
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(see also Protected Methods )
Name | Description | |
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Equals | Overloaded. Determines whether two Object instances are equal. (Inherited from Object.) |
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GetHashCode | Serves as a hash function for a particular type. GetHashCode is suitable for use in hashing algorithms and data structures like a hash table. (Inherited from Object.) |
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GetType | Gets the Type of the current instance. (Inherited from Object.) |
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ReferenceEquals | Determines whether the specified Object instances are the same instance. (Inherited from Object.) |
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ToString | Returns a String that represents the current Object. (Inherited from Object.) |
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Name | Description | |
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Finalize | Allows an Object to attempt to free resources and perform other cleanup operations before the Object is reclaimed by garbage collection. (Inherited from Object.) |
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MemberwiseClone | Creates a shallow copy of the current Object. (Inherited from Object.) |
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TextureStateManager Class
Microsoft.WindowsMobile.DirectX.Direct3D Namespace