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[This documentation is for preview only, and is subject to change in later releases. Blank topics are included as placeholders.]
Defines the supported stencil operations.
Namespace: Microsoft.WindowsMobile.DirectX.Direct3D
Assembly: Microsoft.WindowsMobile.DirectX (in Microsoft.WindowsMobile.DirectX.dll)
'Declaration
Public Enumeration StencilOperation
'Usage
Dim instance As StencilOperation
public enum StencilOperation
public enum class StencilOperation
type StencilOperation
Member name | Description | |
---|---|---|
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Keep | Does not update the stencil buffer entry. This is the default value. |
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Zero | Sets the stencil buffer entry to 0. |
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Replace | Replaces the stencil buffer entry with a reference value. |
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IncrementSaturation | Increments the stencil buffer entry, clamping to the maximum value. |
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DecrementSaturation | Decrements the stencil buffer entry, clamping to 0. |
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Invert | Inverts the bits in the stencil buffer entry. |
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Increment | Increments the stencil buffer entry, wrapping to 0 if the new value exceeds the maximum value. |
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Decrement | Decrements the stencil buffer entry, wrapping to the maximum value if the new value is less than 0. |
Stencil buffer entries are integer values that range from 0 to 2n - 1, where n is the bit depth of the stencil buffer.
Windows CE, Windows Mobile for Smartphone, Windows Mobile for Pocket PC
The .NET Framework and .NET Compact Framework do not support all versions of every platform. For a list of the supported versions, see .NET Framework System Requirements.
Supported in: 3.5, 2.0