The following code example demonstrates a sleeping thread.
Imports Microsoft.VisualBasic
Imports System
Imports System.Threading
Public Class ApartmentTest
<MTAThread> _
Shared Sub Main()
Dim newThread As Thread = New Thread(AddressOf ThreadMethod)
newThread.SetApartmentState(ApartmentState.MTA)
' The following line is ignored since
' ApartmentState can only be set once.
newThread.SetApartmentState(ApartmentState.STA)
Console.WriteLine("ThreadState: {0}, ApartmentState: {1}", _
newThread.ThreadState, newThread.GetApartmentState())
newThread.Start()
' Wait for newThread to start and go to sleep.
Thread.Sleep(300)
Try
' This causes an exception since newThread is sleeping.
newThread.SetApartmentState(ApartmentState.STA)
Catch stateException As ThreadStateException
Console.WriteLine(vbCrLf & "{0} caught:" & vbCrLf & _
"Thread is not In the Unstarted or Running state.", _
stateException.GetType().Name)
Console.WriteLine("ThreadState: {0}, ApartmentState: " & _
"{1}", newThread.ThreadState, newThread.GetApartmentState())
End Try
End Sub
Shared Sub ThreadMethod()
Thread.Sleep(1000)
End Sub
End Class
using System;
using System.Threading;
class ApartmentTest
{
static void Main()
{
Thread newThread =
new Thread(new ThreadStart(ThreadMethod));
newThread.SetApartmentState(ApartmentState.MTA);
// The following line is ignored since
// ApartmentState can only be set once.
newThread.SetApartmentState(ApartmentState.STA);
Console.WriteLine("ThreadState: {0}, ApartmentState: {1}",
newThread.ThreadState, newThread.ApartmentState);
newThread.Start();
// Wait for newThread to start and go to sleep.
Thread.Sleep(300);
try
{
// This causes an exception since newThread is sleeping.
newThread.SetApartmentState(ApartmentState.STA);
}
catch(ThreadStateException stateException)
{
Console.WriteLine("\n{0} caught:\n" +
"Thread is not in the Unstarted or Running state.",
stateException.GetType().Name);
Console.WriteLine("ThreadState: {0}, ApartmentState: {1}",
newThread.ThreadState, newThread.GetApartmentState());
}
}
static void ThreadMethod()
{
Thread.Sleep(1000);
}
}
using namespace System;
using namespace System::Threading;
ref class ApartmentTest
{
public:
static void ThreadMethod()
{
Thread::Sleep( 1000 );
}
};
int main()
{
Thread^ newThread = gcnew Thread( gcnew ThreadStart( &ApartmentTest::ThreadMethod ) );
newThread->SetApartmentState(ApartmentState::MTA);
// The following line is ignored since
// ApartmentState can only be set once.
newThread->SetApartmentState(ApartmentState::STA);
Console::WriteLine( "ThreadState: {0}, ApartmentState: {1}", newThread->ThreadState.ToString(), newThread->GetApartmentState().ToString() );
newThread->Start();
// Wait for newThread to start and go to sleep.
Thread::Sleep( 300 );
try
{
// This causes an exception since newThread is sleeping.
newThread->SetApartmentState(ApartmentState::STA);
}
catch ( ThreadStateException^ stateException )
{
Console::WriteLine( "\n{0} caught:\n"
"Thread is not in the Unstarted or Running state.", stateException->GetType()->Name );
Console::WriteLine( "ThreadState: {0}, ApartmentState: {1}", newThread->ThreadState.ToString(), newThread->GetApartmentState().ToString() );
}
}
import System.*;
import System.Threading.*;
import System.Threading.Thread;
class ApartmentTest
{
public static void main(String[] args)
{
Thread newThread = new Thread(new ThreadStart(ThreadMethod));
newThread.set_ApartmentState(ApartmentState.MTA);
// The following line is ignored since
// ApartmentState can only be set once.
newThread.set_ApartmentState(ApartmentState.STA);
Console.WriteLine("ThreadState: {0}, ApartmentState: {1}",
newThread.get_ThreadState(),
newThread.get_ApartmentState());
newThread.Start();
// Wait for newThread to start and go to sleep.
Thread.Sleep(300);
try {
// This causes an exception since newThread is sleeping.
newThread.set_ApartmentState(ApartmentState.STA);
}
catch (ThreadStateException stateException) {
Console.WriteLine("\n{0} caught:\n" +
"Thread is not in the Unstarted or Running state.",
stateException.GetType().get_Name());
Console.WriteLine("ThreadState: {0}, ApartmentState: {1}",
newThread.get_ThreadState(),newThread.get_ApartmentState());
}
} //main
static void ThreadMethod()
{
Thread.Sleep(1000);
} //ThreadMethod
} //ApartmentTest