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Returns the fractional (or decimal) part of x; which is greater than or equal to 0 and less than 1.
Also see trunc.
ret frac(x) |
---|
Item | Description |
---|---|
x |
[in] The specified value. |
The fractional part of the x parameter.
Name | Template Type | Component Type | Size |
---|---|---|---|
x | scalar, vector, or matrix | float | any |
ret | same as input x | float | same dimension(s) as input x |
This function is supported in the following shader models.
Shader Model | Supported |
---|---|
Shader Model 2 (DirectX HLSL) and higher shader models | yes |
Shader Model 1 (DirectX HLSL) | vs_1_1 |
Events
May 19, 6 PM - May 23, 12 AM
Calling all developers, creators, and AI innovators to join us in Seattle @Microsoft Build May 19-22.
Register today