VEMap.GetBirdseyeScene Method

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If the map view is already set to bird's eye, returns the current VEBirdseyeScene Class object.

VEMap.GetBirdseyeScene();

Return Value

Returns null if the map mode is set to 3D (VEMap.GetMapMode Method returns 2). Otherwise returns a VEBirdseyeScene Class object that represents the current bird's eye image.

Example

<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "https://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd">
<html>
   <head>
      <title></title>
      <meta http-equiv="Content-Type" content="text/html; charset=utf-8">

      <script type="text/javascript" src="https://ecn.dev.virtualearth.net/mapcontrol/mapcontrol.ashx?v=6.3"></script>

      <script type="text/javascript">
         var map = null;

         function GetMap()
         {
            map = new VEMap('myMap');
         
            map.LoadMap(new VELatLong(47.62165, -122.3492), 18);

            // Let me know when a birdseye scene is available
            map.AttachEvent("onobliqueenter", OnObliqueEnterHandler);
         }

         function OnObliqueEnterHandler()
         {
            if (map.IsBirdseyeAvailable())
            {
               map.SetMapStyle(VEMapStyle.Birdseye);

               // So we don't repeatedly reset map style
               map.DetachEvent("onobliqueenter", OnObliqueEnterHandler);
            }
         }
            
         function GetInfo()
         {
            var info = "";

            if (map.IsBirdseyeAvailable())
            {
               var be = map.GetBirdseyeScene();

               // Get pixel info about center of the map
               var pixel = be.LatLongToPixel(map.GetCenter(), map.GetZoomLevel());

               info += "Map center pixel coordinates are : (" + pixel.x + ", " + pixel.y + ")\n\n";

               var rect = be.GetBoundingRectangle();

               // Display bounding rectangle property values to user
               info += "Top-left corner: (" + 
                       rect.TopLeftLatLong.Latitude + 
                       ", " +
                       rect.TopLeftLatLong.Longitude +
                       ")\n";
               
               if(map.GetMapMode() == VEMapMode.Mode3D)
               {
                  info += "Top-right corner: (" + 
                          rect.TopRightLatLong.Latitude + 
                          ", " +
                          rect.TopRightLatLong.Longitude +
                          ")\n";
               }

               info += "Bottom-right corner: (" + 
                       rect.BottomRightLatLong.Latitude + 
                       ", " +
                       rect.BottomRightLatLong.Longitude +
                       ")\n";
                       
               if(map.GetMapMode() == VEMapMode.Mode3D)
               {
                  info += "Bottom-left corner: (" + 
                          rect.BottomLeftLatLong.Latitude + 
                          ", " +
                          rect.BottomLeftLatLong.Longitude +
                          ")\n";
               }

               alert(info);
            }
            else
            {
              alert("Sorry, birdseye is not available");
            }
         }
      </script>
   </head>
   <body onload="GetMap();">
      <div id='myMap' style="position:relative; width:600px; height:400px;"></div>
      <input id="getinfo" type="button" value="Show info about current scene" name="getinfo" 
         onclick="GetInfo();">
   </body>
</html>