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DisplacementParameter.Texture Property (Microsoft.DirectX.Direct3D)

Retrieves or sets a texture for displacement mapping.

Definition

Visual Basic Public Property Texture As BaseTexture
C# public BaseTexture Texture { get; set; }
C++ public:
property BaseTexture^ Texture {
        BaseTexture^ get();
        void set(BaseTexturevalue);
}
JScript public function get Texture() : BaseTexture
public function set Texture(BaseTexture);

Property Value

Microsoft.DirectX.Direct3D.BaseTexture
A BaseTexture instance that contains displacement data.

This property is read/write. 

Remarks

Displacement maps can be 2-D textures only.