DisplacementParameter.Texture Property (Microsoft.DirectX.Direct3D)
Retrieves or sets a texture for displacement mapping.
Definition
Visual Basic Public Property Texture As BaseTexture C# public BaseTexture Texture { get; set; } C++ public:
property BaseTexture^ Texture {
BaseTexture^ get();
void set(BaseTexture^ value);
}JScript public function get Texture() : BaseTexture
public function set Texture(BaseTexture);
Property Value
Microsoft.DirectX.Direct3D.BaseTexture
A BaseTexture instance that contains displacement data.This property is read/write.
Remarks
Displacement maps can be 2-D textures only.