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Gets the handle of a top-level parameter or a structure member parameter by looking up its name.
D3DXHANDLE GetParameterByName(
[in] D3DXHANDLE hParameter,
[in] LPCSTR pName
);
hParameter [in]
Type: D3DXHANDLE
Handle of the parameter, or NULL for top-level parameters. See Handles (Direct3D 9).
pName [in]
Type: LPCSTR
String containing the parameter name.
Type: D3DXHANDLE
Returns the handle of the specified parameter, or NULL if the index was invalid. See Handles (Direct3D 9).
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Events
May 19, 6 PM - May 23, 12 AM
Calling all developers, creators, and AI innovators to join us in Seattle @Microsoft Build May 19-22.
Register today