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PIX Tutorials and Samples

PIX Tutorials and Samples

This section contains tutorials and samples that demonstrate how to use PIX for gathering and analyzing data.

Tutorials

Collect Data with the Basic View
Collect data with an experiment using the basic view. Use the basic view to get started learning PIX.
Collect Customized Data with the Advanced View
Collect data using an experiment with the advanced view. This tutorial demonstrates how to choose custom triggers and actions to customize the data collected.
Compare Visual Quality with Screen Shots
Use screen captures to compare images between two device types and debug rendering problems.
View Buffer Data
View vertex buffer and index buffer data using HLSL to cast the data so that it is easily recognizable.
View Depth-Buffer Data
View depth-buffer data. Vary the range and internsity of the data displayed to make the data more visible.
View Mesh Data
View mesh data. See mesh data before and after a vertex shader runs. Launch the shader debugger to step through vertex shader code.
View Pixel Data with Pixel History
View every event that causes a change in per-pixel data. This includes depth, stencil and color data.
View Texture Data
View texture data using the texture viewer. Isolate RGB data, alpha data, or individual mip levels.
Debug a Crashing Application
Use PIX to help identify problems with Direct3D usage in a Crashing Application.
Debug a Pixel Shader
Set breakpoints and step through a pixel shader using the shader debugger.
Debug a Vertex Shader
Set breakpoints and step through a vertex shader using the shader debugger.

Samples

PIX Game Debugging Sample
Demonstrates how to use PIX to analyze and resolve a variety of performance scenarios.

See Also

PIX

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