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CustomVertex.TransformedTextured.Tu Field (Microsoft.DirectX.Direct3D)

Retrieves or sets the u component of the texture coordinate.

Definition

Visual Basic Public Tu As SingleLeave Site
C# public SingleLeave Site Tu;
C++ public: SingleLeave Site Tu;
JScript public var Tu : SingleLeave Site

Field Value

System.Single
Floating-point value that represents the u component of the texture coordinate.

This field is read/write.