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Test Cases for the Direct3D Mobile Performance Test

Other versions of this page are also available for the following:

Windows Mobile Not SupportedWindows Embedded CE Supported

8/27/2008

The following table shows the test cases for the Direct3D Mobile Performance Test.

Test case Description

100

Sphere test using DrawPrimitive

Renders a sphere-like mesh using DrawPrimitive. Rotates the geometry with each frame.

101

Sphere test using ProcessVertices (no rasterization)

Transforms the vertices for a sphere-like mesh using ProcessVertices, but does not render.

102

Sphere test using DrawPrimitive (no transformations)

Renders a sphere-like mesh using DrawPrimitive. Does not rotate the geometry with each frame.

See Also

Other Resources

Direct3D Mobile Performance Test