Windows Media Player 11 SDK Player.playState 

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Player.playState

The playState property retrieves a value indicating the state of the Windows Media Player operation.

Syntax

  
    
  

Possible Values

This property is a read-only Number (long). The C-style enumeration constant can be derived by prefixing the state value with "wmpps". For example, the constant for the Playing state is wmppsPlaying.

Value State Description
0 Undefined Windows Media Player is in an undefined state.
1 Stopped Playback of the current media item is stopped.
2 Paused Playback of the current media item is paused. When a media item is paused, resuming playback begins from the same location.
3 Playing The current media item is playing.
4 ScanForward The current media item is fast forwarding.
5 ScanReverse The current media item is fast rewinding.
6 Buffering The current media item is getting additional data from the server.
7 Waiting Connection is established, but the server is not sending data. Waiting for session to begin.
8 MediaEnded Media item has completed playback.
9 Transitioning Preparing new media item.
10 Ready Ready to begin playing.
11 Reconnecting Reconnecting to stream.

Remarks

Windows Media Player states are not guaranteed to occur in any particular order. Furthermore, not every state necessarily occurs during a sequence of events. You should not write code that relies upon state order.

Example Code

The following JScript code shows the use of the player.playState property. An HTML text element, named "myText", displays the current status. The Player object was created with ID = "Player".

// Test whether Windows Media Player is in the playing state.
if (3 == Player.playState)
    myText.value = "Windows Media Player is playing!";
else
    myText.value = "Windows Media Player is NOT playing!";

Requirements

Version: Windows Media Player version 7.0 or later.

Library: Use wmp.dll.

See Also

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