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Windows Media Player 11 SDK About the Network Object 

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About the Network Object

The Network object governs the properties that allow you to determine how well the content is streaming through the network. For example, you can find out whether packets are being lost and take appropriate action. The Network object is accessed only through the network property of the Player object. The network property returns the Network object. You can only access the properties of the Network object after you have created it. For example, to use the Bandwidth property, you must use the following code:

mybandwidth = player.network.bandwidth;

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