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Steps in a Typical Gopher Client Application

OverviewHow Do I

The following table shows the steps you might perform in a typical gopher client application.

Your goal Actions you take Effects
Begin a gopher session. Create a  object. Initializes WinInet and connects to server.
Connect to a gopher server. Use . Returns a object.
Find the first resource in the gopher. Use . Finds the first file. Returns FALSE if no files are found.
Find the next resource in the gopher. Use . Finds the next file. Returns FALSE if the file is not found.
Open the file found by FindFile or FindNextFile for reading. Get a gopher locator using  . Use . Opens the file specified by the locator. OpenFile returns a object.
Open a file using a gopher locator you supply. Create a gopher locator, using . Use . Opens the file specified by the locator. OpenFile returns a object.
Read from the file. Use . Reads the specified number of bytes, using a buffer you supply.
Handle exceptions. Use the class. Handles all common Internet exception types.
End the gopher session. Dispose of the object. Automatically cleans up open file handles and connections.

See Also   Prerequisites for Internet Client Classes