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The following examples demonstrate how to define and call the MessageBox function in User32.dll, passing a simple string as an argument. In the examples, the DllImportAttribute.CharSet field is set to Auto to let the target platform determine the character width and string marshalling.
using namespace System::Runtime::InteropServices;
typedef void* HWND;
[DllImport("user32", CharSet=CharSet::Auto)]
extern "C" IntPtr MessageBox(HWND hWnd,
String* pText,
String* pCaption,
unsigned int uType);
void main()
{
String* pText = L"Hello World!";
String* pCaption = L"Platform Invoke Sample";
MessageBox(0, pText, pCaption, 0);
}
using System;
using System.Runtime.InteropServices;
public class Win32 {
[DllImport("user32.dll", CharSet=CharSet.Auto)]
public static extern IntPtr MessageBox(int hWnd, String text,
String caption, uint type);
}
public class HelloWorld {
public static void Main() {
Win32.MessageBox(0, "Hello World", "Platform Invoke Sample", 0);
}
}
Imports System.Runtime.InteropServices
Public Class Win32
Declare Auto Function MessageBox Lib "user32.dll" _
(ByVal hWnd As Integer, ByVal txt As String, _
ByVal caption As String, ByVal Typ As Integer) As IntPtr
End Class
Public Class HelloWorld
Public Shared Sub Main()
Win32.MessageBox(0, "Hello World", "Platform Invoke Sample", 0)
End Sub
End Class
For additional examples, see Marshalling Data with Platform Invoke.
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