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Condition.SourceName Property

Definition

Gets or sets the name of the object with the property that causes the associated setters to be applied. This is only applicable to MultiTrigger objects.

public:
 property System::String ^ SourceName { System::String ^ get(); void set(System::String ^ value); };
public string SourceName { get; set; }
member this.SourceName : string with get, set
Public Property SourceName As String

Property Value

The default property is null. If this property is null, then the property of the object being styled causes the associated setters to be applied.

Exceptions

After a Condition is in use, it cannot be modified.

Remarks

You can set this property to the name of any element within the scope of where the trigger collection (the collection that the trigger that contains this condition is part of) is applied. This is typically a named element that is within the template that contains the trigger.

You can name an object using the x:Name Directive syntax.

Applies to