wglGetCurrentDC
The wglGetCurrentDC function obtains a handle to the device context that is associated with the current OpenGL rendering context of the calling thread.
HDC wglGetCurrentDC(VOID);
Parameters
This function has no parameters.
Return Values
If the calling thread has a current OpenGL rendering context, the function returns a handle to the device context associated with that rendering context by means of the wglMakeCurrent function. Otherwise, the return value is NULL.
Remarks
You associate a device context with an OpenGL rendering context when it calls the wglMakeCurrent function. You can use the wglGetCurrentContext function to obtain a handle to the calling thread's current OpenGL rendering context.
Requirements
** Windows NT/2000:** Requires Windows NT 3.5 or later.
** Windows 95/98:** Requires Windows 95 or later. Available as a redistributable for Windows 95.
** Header:** Declared in wingdi.h.
** Import Library:** Use opengl32.lib.
See Also
OpenGL on Windows NT, Windows 2000, and Windows 95/98, WGL Functions, wglCreateContext, wglDeleteContext, wglGetCurrentContext, wglMakeCurrent